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Cerebral Contents: Update for 05.13.08: Backsliding by Cynthia Ruth Lewis 05.05.08: Five Feet and Building by Joel Van Noord Grocery Aisle by Richard Lighthouse Cross the Road by Ashok Niyogi 04.29.08: The Modern Covenant by Daniel E. Wilcox Death by Onions by Michael Frissore 04.21.08: Future's Children by Kimberly Raiser Identity Theft by George Anderson A Great Deal of Money by Justin Hyde 04.14.08: Mr. Papaya and Dale by Eric Suhem California by Caroline Imreibe Aftermath of Vehement Argument #1,068 by Cynthia Ruth Lewis Trip-Hammer Vitality by Lisa Nickerson 04.07.08: The Florence of Basel, or Why Readers of Nietzsche Need to Read Burckhardt by Jeff Crouch Friends of the Poet by Sean C. Bowen Picture Perfect by Leah Baldwin 03.24.08: Staring Down a White-Tailed Doe by Aleathia Drehmer 03.17.08: The Hairbrush by Vernard Kennedy Dog Days of Winter by Niall Berkeley Poem From My Grave by Michael Lee Johnson Mashed Potatoes and Hamburgers by Matt Finney 03.10.08: Hard Work by Luis Cuauhtemoc Berriozabal Jetty Cake Pigs by J.D. Nelson |
Game Instructions by Cat Rambo You start on a notepad, looking out in all directions. To the east there
is a hammock, surrounded by cacti. To the south, there is a yellow dog.
To the west, there is Civilization. To the north there is a door. Should you go east, the Forces of Repose will overtake you, and griefers
may take advantage of you. Should you go south, unless you have a stick, the dog will bite you.
Once bitten, you have -5 endurance for up to 24 game hours. Should you go west, there will be a pause as that area loads. The area
you imagine during that pause, filled with high-caloric beastly fidos
and Blue Mountains Full of Twilight Shadows, will always be better than
the area that actually loads. Should you go north, you will open the door and find The Garden of Textual
Delights. Sipping 1 of 5 types of coded drinks ("ale", "whiskey",
"mountain dew", "water", "badu"), you will
rest for a turn and find yourself at full. Ticked and restored, you will
proceed to a variety of areas. Here is the list: North - EverWinter Ignore all gossip channels; the newbie channel will no longer be audible
after level 3. Beware of griefers. "Use candle" will illuminate
darkened rooms; type "leave" to escape when you are inside an
object. Type "leave". The end. ______________________________________ posted 05.30.05 |
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